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DEAD CELLS 2D WITH 3D

To save some precious time, Thomas Vasseur, one of the two artists working on Dead Cells at Motion Twin, used 3ds Max to create 2D pixel art animation.
Thanks to biped, he was able to quickly integrate retakes to his process, but also to share the same rig with differents characters of the game.

 

Lear more here.

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Comments: 1
  • #1

    TON AMOUREUX (Thursday, 08 February 2018 10:11)

    Et ca ca donne pas mal envie